For all who have asked, here is the Time Killers handbook. It contains a list of moves for all of the playable characters in the game and it also contains biographies for everyone in the game(including Death). The following came straight out of the handbook. Only minor additions were made by me. This should answer most, if not all, questions about Time Killers. If anyone wants to turn this into a FAQ, be my guest, just acknowledge me. This list is pretty long so if you just want a quick list of moves, see the following post. Remember, if you find any part of the following incorrect, don't blame me, blame the handbook. However, I may still correct the changes and post another version, but you're probably better off posting the correction so everyone can just make the changes themselves. Anyway, here it is: TIME KILLERS OFFICIAL HANDBOOK Button Configuration: * Head * BackArm(BA) * WeaponArm(WA) * Backleg(BL) * WeaponLeg(WL) or * BackArm(BA) * Head * WeaponArm(WA) * BackLeg(BL) * Head * WeaponLeg(WL) note: Please remember that everything here will assume that your opponent is on the right. If the opponent is on the other side, perform the reverse of the printed move. BothLegs-BL and WL pressed together BothArms-BA and WA pressed together Flail-hit the button fast and repeatedly close-you must be right next to the opponent to execute this move Note: If you lose the required limb, another move may be substituted. Joystick controls will be abbrieviated as thus: A-Away from opponent U-UP D-Down T-Towards your opponent UA-Up and away DA-Down and away UT-Up and towards DT-Down and towards Jumping: Long jump-hold the joystick in the desired direction Short jump-tap the joystick once(don't hold) in the desired direction Multiple attacks and defends are possible while airborne. Basics: All 5 buttons pressed simultaneously will execute a death move. A super death move is close and all buttons. This can only be used when the opponent is stunned. This will chop off botharms and the head. Characters become stunned when repeatedly hit in the head. Some stun more easily than others. Flailing on the buttons shortens the stun's length. Execute A & Head to recharge after being stunned. Defending is simply holding the joystick away from the opponent or holding BA and BL together. THUGG: Origin: Mesopotamia Weapon: Stone Axe Height: 6' 9" Time Period: 20,000B.C. Death Move: Blood Chop Weight: 325 lbs. Fighting Place: Stone Age For centuries the alien Troglodytes dominated the earth, subjecting the emerging human race to the role of slaves and cattle. The ruthless reptillian race broke the spirit of these early humans, keeping them in constant pain and fear. At unexpected moments, the Troglodyte warriors would raid these prison camps and wreak havoc on the hapless humans. Some of the humans were enslaved to perform the lowest and most imhuman of tasks. Others were unceremoniously slaughtered, and the human meat consumed. Still others were hunted, brutalized and killed for sport. The frightened and disorganized human race nearly became extinct during the domination of the heartless Troglodyte race. Then Thugg, a huge and battleworn human, emerged from beyond The Edge. A natural and brutal leader, Thugg was attacked by a band of Troglodyte warriors at the base of the largest human death camp. The humans had never witnessed such a fierce battle, nor had they in their wildest imaginings dreamed that a single human could best such overwhelming odds. Thugg had slaughtered at least a dozen of the fiercest Troglodyte warriors single-handedly! Thugg suffered some serious injuries during his first encounter with the Troglodytes. The human witnesses, at first wary of this ferocious stranger, eventually took him in and dressed his wounds. Thugg's strong presence and self confidence made him a natural leader and the humans responded willingly. In a relatively short time, Thugg re-taught them many of the important basics of life that the Troglodytes had worked so hard to eradicate. With the return of their survival instincts came a sense of purpose of being and a drive for the preservation of the species. Thugg had taken a cowering, spiritless species and turned them into an organized and driven fighting force. In the continuous battles that folowed against the Troglodytes, Thugg led his men through victories and defeats, massive slaughters and devious espionage. During this time, Thugg turned his savage strength and beast-like agility into a formidable fighting style. With each dead enemy, Thugg would bite a chunk of green reptillian flesh from the dead corpse before him. He would chew on the alien flesh until he faced his next victim. Then, at the appropriate time, he would spit the pice of soft, rotted meat at his enemy. Th e Troglodyte was usually so shocked and repulsed that Thugg wold execute a final killer blow. After yars of bloody battles and scores of dead bodies, Thugg finally confronted the Supreme One, the hideous Troglodyte leader. These two enigmatic warriors locked into a battle of incredible brutality and destruction. Eventually, the tide of battle turned against Thugg. As Thugg struggled to stop the Supreme One from splitting him open with his own axe, a Troglodyte guard huled a long spear at Thugg's back. At the last possible instant, Thugg shifted his weight and spun around, and the spear pierced both of the Supreme One's hearts. With the death of their evil leader, the Troglodytes lost their sense of evil and reverted to a more complacent species. Thugg, immediately after his battle with the Supreme One, wandered back into The Edge and was never heard from again. Thugg Special Moves: Fast Trog hocker: DA,D,DT & head Slow Trog hocker: DT,D,DA & head Flip combo: T & bothlegs - then while still in air, BA for pound to head, WA for axe chop Body launch: D & bothlegs - then while legs are extended, BA for lobbing launch, WA for medium range launch, botharms for quick launch (Double hit move, legs and launch) Running head-butt combos: T & head to start running head-butt - then A to stop for "psych" or execute a standing attack. D to stop of execute a sliding crouching attack. If you run into a wall, you stun yourself. Body roll combos: DT & bothlegs to start rolling - then let the roll continue to hit the opponent. Hit any button combonation to execute a crouching attack. Body roll and running head-butt are great ways to get close to enemy or move under an airborne attack. Ground pound: A & WA Caveman will pound the ground so hard, that it forces the opponent to bounce toward him. Flail on the WA for faster hits. Super Uppercut: close T & BA to knock opponent up and away Super Kick: bothlegs to hurl opponent into the back wall. Quick blood chop: A & all buttons. This death move doesn't have the range of the normal death move, but is faster to execute. Kick/chop: WA/WL LEIF: Origin: Harstad, Norway Weapon: Battle-axe Height: 6' 7" Time Period: 829 A.D. Death Move: Berserker Weight: 284 lbs. Fighting Place: Nordic Conquest It seems as if Leif was always a grown man, seeking adventure and enjoying life to its fullest. No one remembered Leif as a child, and he never spoke of himself as a young man. He would, however, tell long and enthralling stories about himself and his incredible travels, describing exotic locations and fersome enemies with such exuberance and detail that he was welcomed and held in awe wherever he went. He never stayed in one place for long, but he was remembered fondly by all those with whom he came in contact. Many of Leif's adventures involved the mysterious Black Army, a ruthless plague of evil led by Black Thorn, hte hideous and cruel mystical leader of the savage undead armies. Leif led many battles against the armies of evil along the northern coast of Norway, keeping their disease from spreading outward. Leif's bravery and physical endurance were a symbol of strength and courage for his Viking comrades, and they gladly followed him into terrible battles, overcoming impossible odds. Black Thorn soon learned of Leif and his ability to rally his troops and foil hil plans. Black Thorn re-desingned his war strategy and turned all of his energies toward killing Leif, thereby removing the greatest obstacle to his military domination. Black Thorn and Leif mat many times through the years, but they never battled each other. This frustrated and enraged Leif greatly, for he knew that if Black Thorn was destroyed, the wars would be over and many lives would be saved. Black Thorn was wary and clever and never put himself in any personal jeopardy. He sent brutal henchmen and expendable minions to trap and kill Leif but through keen wits and enormous strength, Leif was able to overcome every trap that was set for him. At last Leif's frustration with Black Thorn's devious untouchability reached a searing climax, and Leif entered into a final desperate plan. During the Battle of Niffelheim, Leif butchered two dozen of Black Thorn's undead soldiers before he allowed himself to be captured. Risking instant execution, he was carried back to the Lair of the Unknown and thrown into the deepest of the evil stronghold's dungeons. There Leif waited, enduring unheard of tortures and pain, holding on to the hope that Black Thorn himself would come to finish him. After endurng many days of torture and humiliation, Black Thorn was finally convinced that Leif's tattered and bloodied body was no lo...
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