# Copy the contents of this file into a new script position below the menu script and rename "Theme_Name" to the name of your theme folder. module GMENU module Theme_Name # Gerenal Options FONT = "Arial" # Font used throughout theme. FONT_SIZE = 21 # Font size used throughout theme. WINDOW_TONE = [22,52,72,0] # Color tone of scenes that use windowskins # Background BACK1_XY = [1,1] # X,Y movement for background1 (default stars) BACK1_OPACITY = 190 # Background opacity BACK2_XY = [0,0] # X,Y movement for background2 (default top bar) BACK2_OPACITY = 255 # Background opacity BACK3_XY = [0,0] # X,Y movement for background2 (default bottom bar) BACK3_OPACITY = 255 # Background opacity SCENE_BACK_OPACITY = 255 # Background opacity for other scene background # Command Menu MENU_FONT = "Arial" # Different font used for the menu text MENU_FONT_SIZE = 21 # Size of menu text MENU_TXT_COLOR = Color.new(255, 255, 255, 255) # Color of menu text MENU_TXT_OUT = Color.new(27, 57, 97, 255) # Color of menu text outline MENU_TXT_XY = [0,-2] # X,Y offset for text in command menu MENU_ICON_XY = [35,1] # X,Y offset for icons in command menu SLIDE_ICON = true # true or false to slide icon with menu text SLIDE_SPEED = 5 # Speed the menu buttons slide in and out SLIDE_OFF = -30 # X Position of button when cursor not on it SLIDE_ON = 0 # X Position of button when cursor is on it MENU_Y_OFFSET = 45 # Distance Y from top of screen MENU_WIDTH = 170 # Width reserved for the main menu. # Help Window HELP_XY = [44,2] # X,Y offset for help text HELP_TEXT_COLOR = Color.new(200, 235, 255, 255) # Color of help text # Game Info Window INFO_XY = [0,0] # X,Y offset for info text GAME_INFO_TXT_COLOR = Color.new(200, 235, 255, 255) # Game Info text color CURRENCY_ICON = 262 # Icon used instead of currency vocab. 0 = vocab # Actor Status STAT_COLOR = Color.new(167, 223, 248, 255) # Color used for lvl,hp,mp GAUGEB_COLOR = Color.new(20, 20, 20, 255) # Color of gauge backs HP_COLOR1 = Color.new(74, 197, 61, 255) # Color for hp gauge gradient HP_COLOR2 = Color.new(169, 206, 89, 255)# Color for hp gauge gradient MP_COLOR1 = Color.new(5, 132, 179, 255) # Color for mp gauge gradient MP_COLOR2 = Color.new(40, 197, 255, 255)# Color for mp gauge gradient XP_COLOR1 = Color.new(88, 147, 174, 255) # Color for xp gauge gradient XP_COLOR2 = Color.new(133, 181, 203, 255)# Color for xp gauge gradient TP_COLOR1 = Color.new(255, 166, 12, 255) # Color for tp gauge gradient TP_COLOR2 = Color.new(255, 126, 12, 255)# Color for tp gauge gradient GAUGE_FONT = "VL Gothic Regular" # Font used for hp/mp and amounts. end end
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