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unDE D
Between life and death, heaven and hell, there are beasts that neither
sleep nor wake. They are the undying, preying on breath.
() 2001 by
Aldl'r.Jc Entertainment Group, [nco
All rights
reserved.
CREDITS
WRITING: Noah Dudley, Andrew Getting, Travis Heerman,
Mike Mearls, jim pinto, Ree Soesbee, Eric Steiger,
Douglas Sun, and Rich Wulf
ART DIRECTION:
jim pinto
COVER DESIGN: Steve Hough and Mark Jelfo
COVER ILLUSTRATION, Jim Pavelec
INTERIOR ARTWORK: Tom Back, Drew Baker,
Liz Danforth, Carl frank, Scott James, Kent McDaniel,
Matt Morrow, Jim PaveJec, Mike Sellers, and Ethan Slayton
EDITING: Andrew Getting, jim pinto, and Katie Yates
INTERIOR DESIGN AND LAYOUT,
Steve Hough and Mark Jelfo
PROJECT MANAGER, jim pinto
PLAYTESTING AND ADVICE,
Mike Leader, Kevin Millard, James
"Sparky" Sparling, and Erik Yaple
SPECIAL
THAN~S
-
jim pinto would like to thank all of the
11th hour crew for all their hard work,
especially Travis Heerman, Ree Soesbee,
Eric Steiger and Doug Sun. Mary Valles is an
honorable mention as well. She didn't write anything,
but she yelled a lot and that should count for
some~
thing. Shannon deserves a nod. Jim Pavelec should
probably get his name on here a second time as well,
even though I had to buy my own lunch.
DEDICATION
This one is for Steve Hough, proving his theory
that all people love three basic ingredients
in movies: sex, violence, and zombies (not
necessarily in that order). If I don't it say enough -
thanks. Steve.
INTRODUCTION .....................................................................•....................
4-
CHAPTER ONE: THAT WHICH CANNOT LIVE.......
THE LAND BEYOND DEATH
THE HAMMER OF fAITH
,
5
5
WHY SEEM: UNDEATH
...........................................•.•................•..................
6
14-
CONTROLLING THE WORLD FROM BEYOND THE GRAVE ..................................•.•.......... 21
CHAPTER TWO: HUNTERS OF THE DEAD...............
NEW USES FOR OLD SKILLS
NEW FEATS
.
26
21
28
NEW SK,ILL
...............................................................................•..........
26
PRESTIGE CLASSES ..........
................•.•..................•....................•............
29
HUNTERS I\IT
61
CHAPTER THREE: BEYOND THE F L E S H . . . . . . . 6 6
WORSHIPPING DEATH
66
LORDS OF DEATH ...........•..........................•..................•................•.•....... 68
NE\V DOMAINS ...............................................................•......................
'l0
NE\V SPELLS
'l3
NE\V MAGIC ITEMS
....................•...•......................•..................•...............
19
NEW ARTIFACTS
8'l
CHAPTER FOUR: MORE THAN F L E S H . . . . . . . 9 2
UNDEAD ARCHETYPES
92
CHAPTER FIVE: BEYOND THE PALE..................106
UNDEAD CAMPAIGNS ................................................•....•.•.........•.•........... 106
CHAPTER SIX: SECRETS OF UNDEATH
MUMMIES
.............116
123
LICHES ....................................................................•..................•......
111
One cannot simultaneous possess life and death. One
cannot live and die, breathe and drown, wake and sleep.
But in between these stages are the beasts of unlife.
Their
srories are boundless and their exploics... unfathomable.
Heroes rise
ro pur
down the forces of undearh every day,
yet the war rages.
Secrets of the undead lie hidden in records that man
cannot discern nor unlock, save by selling his soul into
the eurnal shackles of unlife. Once this price is paid, there
is
'10
coming back and the champions of life lose another
warrior to the inexorable taim that is necromancy.
So, how does one triumph? If the battle cannot be won,
why figl,c at all? If the Keepers of the Light have only
hope as their weapon, what happens when that hope
fades? Why hasn't undeach won? Surely, we should all
surrender and save humanity the grief of failure and the
accompanied suffering.
Tell that
to
tIle faith hunters alld the vampire slayers
and the sacred scholars valiantly fighti,tg against the
very thing that can never know death. Is their war any
less important, because the undead cannot be put down?
Do we forget the wars fought in the name of good in
order to preserve the future?
Bear witness, for their are childretllifting their father'S
and mother's swords in the name of need, while the nobil-
ity
grows fat on the plight of those unfit to defend them-
selves. They scoff ac the notioll of gholtls and zombies,
saying thac peasants ht:lve wild imaginacions. The cause
is not jusc, nor worth the effort of the imperial guard,
or
the king's men, or the duke champion. Yet some remain,
who would wage
wt:lr
with
or
without glory or coin.
And what of the victims?
Do
we forsake them too,
saying that it cannot be undone and one must accept his
fate?
Do
we turn a blind eye to the horrors wroU upon
the physical world by the very thing that lacks definition,
defies nomenclature? Some t1link tllere must be an
altenmtive. Leaving the lamb to the wolves is
unacceptable. Allowing ghouls to feed upon the
bodies of our forefar/ters
is
nor an option. Allowing
necromancers to tear open graveyards
wirh
powerful,
unholy magic is an abomination.
We cannot sit idly by.
The war
is
just. The war is ancient. The struggle dares
to the rimes of the first nercomancer, tearing up the soil
and imbuing black, unholy energy to tile empty vessel
that was once a caring mocher or father. This heast
unknowingly brought a scourge into this world thar can
never be changed.
So must the war continue.
There are more worlds beyond this one. There are
unholy lands where only the dead walk. Nations filled
with ueming undead. Entire kingdoms ruled by vam-
pires. Cities that normally would choke with disease alld
malnutrition if it's illlmbitanrs were anything hut the
rorred walking corpses rhat they are. Such places
do
exist
my friend. If we do nothing, our world will become theirs.
-
Father Einik of the Order of Weeping
and Wailing
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