Brutal Space (2023-04).pdf

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Copyright © 2023 Scott Wainwright
All rights reserved.
Imprint: Lulu.com
www.brutalityskirmishwargame.com
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So What Is Brutal Space? ...................................................................................... 6
A Galaxy in Turmoil ............................................................................................. 7
Major Factions ....................................................................................................... 8
The Commonwealth .......................................................................................... 8
Blight Matrix ................................................................................................... 10
Sentinels of Order ........................................................................................... 16
Kinematic ........................................................................................................ 18
Animus Covenant............................................................................................ 20
Unity Ascendant .............................................................................................. 22
Bort Federation ............................................................................................... 24
Exchange Network .......................................................................................... 26
Minor Factions..................................................................................................... 27
The Endless ..................................................................................................... 27
Scavs ............................................................................................................... 28
Institute for Learning, Exploration, and Acuity .............................................. 29
New Horizon ................................................................................................... 29
The Game ............................................................................................................ 33
What You Need To Play ................................................................................. 33
Read This Rule ................................................................................................ 33
Board Size ....................................................................................................... 33
Terrain Placement ........................................................................................... 33
Gameplay Notes .............................................................................................. 33
Scattering an Object ................................................................................... 33
Line of Sight ............................................................................................... 33
Re-Rolls & Stacking Abilities: ................................................................... 34
Game Length ................................................................................................... 34
Pre-Game Phases ................................................................................................. 34
Deployment Zones .......................................................................................... 34
Objective Placement ....................................................................................... 34
Deploying Miniatures ..................................................................................... 34
First Activation Each Turn.............................................................................. 34
Scoring Points ................................................................................................. 35
Engagement Range ..................................................................................... 35
Data Points.................................................................................................. 35
Scavenging Points ...................................................................................... 35
Kill Points ................................................................................................... 35
Victory Conditions .......................................................................................... 35
Module Characteristics ................................................................................... 36
Movement ................................................................................................... 36
Fight Skill ................................................................................................... 36
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Dexterity ..................................................................................................... 36
Hit Points .................................................................................................... 36
Tech ............................................................................................................ 36
Attacks ........................................................................................................ 36
Save ............................................................................................................ 36
Stat Checks ...................................................................................................... 36
Stat Minimums & Maximums......................................................................... 36
Activation Phases ................................................................................................ 37
Ship Activation: .............................................................................................. 37
Movement Phase Actions................................................................................ 37
Move ........................................................................................................... 37
Minimum Move .......................................................................................... 37
Turning ....................................................................................................... 37
All Stop ....................................................................................................... 37
Take Aim .................................................................................................... 38
Collisions .................................................................................................... 38
Planetary Slingshot ..................................................................................... 38
Combat Phase Actions .................................................................................... 39
Powers ........................................................................................................ 39
Speeding ..................................................................................................... 39
Repair Weapon ........................................................................................... 39
Repair Engines ............................................................................................ 40
Interact ........................................................................................................ 40
Vent Plasma ................................................................................................ 40
Fire Suppression ......................................................................................... 41
Use an Item ................................................................................................. 41
Attacking .................................................................................................... 41
Assault and Charging.................................................................................. 41
Boarding Actions ........................................................................................ 42
Ranged Attacks ........................................................................................... 42
Saving Rolls................................................................................................ 43
Cover .......................................................................................................... 43
Damage Chart Rolls.................................................................................... 43
Allocating Damage ..................................................................................... 44
Ship Explosions .......................................................................................... 44
Attack Modifiers ......................................................................................... 44
Command Token ........................................................................................ 45
Stressing...................................................................................................... 45
Stress Checks .............................................................................................. 45
Summary of Actions ....................................................................................... 46
Terrain Rules ................................................................................................... 47
Planets ......................................................................................................... 47
Suns ............................................................................................................ 47
Black Holes................................................................................................. 47
Asteroid Fields ............................................................................................ 47
Nebulas ....................................................................................................... 47
Missions ............................................................................................................... 48
Basic Scenario ................................................................................................. 48
1. Supply Run .................................................................................................. 49
2. Behemoth Encounter ................................................................................... 50
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3. Taking Captives .......................................................................................... 51
4. Grab It! ........................................................................................................ 51
5. The Trap is Sprung ...................................................................................... 52
6. Operation Terror ......................................................................................... 53
7. Bounty Hunters ........................................................................................... 54
8. Something’s Odd ........................................................................................ 54
9. Rescue Operation ........................................................................................ 55
10. Path of Destruction ................................................................................... 56
Space Region Effects ........................................................................................... 57
Palaestra Regions “The Pull” .......................................................................... 57
Indra Fields “Devil’s Beath” ........................................................................... 58
Aion Rifts “The Unraveling” .......................................................................... 58
Open Space ..................................................................................................... 59
The Expanse .................................................................................................... 59
Asteroid Fields ................................................................................................ 60
Center of the Galaxy ....................................................................................... 60
Ground Region Effects ........................................................................................ 61
Wilderness ....................................................................................................... 61
Space Vessels .................................................................................................. 61
Toxic Areas ..................................................................................................... 62
Low Gravity .................................................................................................... 62
Urban Warzones .............................................................................................. 62
Meddling God Being....................................................................................... 62
Campaign Rules................................................................................................... 63
Setting Campaign Length ............................................................................... 63
Making a Fleet For Campaign Play ................................................................ 64
How You Gain Success Points ....................................................................... 64
Campaign Game Phases .................................................................................. 65
Home Phase .................................................................................................... 65
Ship Effects Between Missions ...................................................................... 65
Insanity Points and Insanity Table .................................................................. 65
Experience & Leveling Up ............................................................................. 67
Passive Skills .................................................................................................. 68
Merchants ........................................................................................................ 69
Exploration Chart ............................................................................................ 69
Buying & Selling Items .............................................................................. 69
Item Chart ....................................................................................................... 70
Force Motivation Chart ................................................................................... 71
Force Creation ..................................................................................................... 72
Example of Ship Creation: .............................................................................. 73
Building Your Force List- Simple .................................................................. 75
Building Your Force List- Moderate .............................................................. 76
Building Your Force List-Advanced .............................................................. 77
ASSAULT .................................................................................................. 78
FAST .......................................................................................................... 80
RANGED ................................................................................................... 82
SUPPORT................................................................................................... 84
UNIQUE ..................................................................................................... 86
Model Traits .................................................................................................... 87
Legendary Traits ............................................................................................. 87
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Fleet & Ground Powers................................................................................... 88
Model Abilities ............................................................................................... 90
Faction Traits .................................................................................................. 94
A.I. Mode ............................................................................................................. 97
General A.I. Logic Trees ................................................................................. 98
Solo & Co-op Event Tables .......................................................................... 100
Mission-Specific A.I. Logic Trees ................................................................ 102
1. Here They Come ....................................................................................... 102
2. Flee! .......................................................................................................... 103
3. Ravager Attack! ........................................................................................ 104
4. Thieves in the Night .................................................................................. 105
5. Boss Fight ................................................................................................. 106
Ground Combat Mode ....................................................................................... 107
Simultaneous Fleet & Ground Combat ............................................................. 108
Joint Operation Rules .................................................................................... 108
Dogfight Combat ............................................................................................... 109
When To Use The Fleet Damage Chart............................................................. 110
Fleet Damage Chart ........................................................................................... 110
Disarmed ....................................................................................................... 110
Sensors Down ............................................................................................... 110
Engines Down ............................................................................................... 110
System Failure............................................................................................... 111
Haywire ......................................................................................................... 111
Chain Reaction .............................................................................................. 111
Catastrophic Damage .................................................................................... 111
Burning.......................................................................................................... 111
When To Use The Ground Combat Damage Chart ........................................... 112
Ground Combat Damage Chart ......................................................................... 112
Disarmed ....................................................................................................... 112
Blinded .......................................................................................................... 112
Knock Down ................................................................................................. 113
Agony ............................................................................................................ 113
Confused ....................................................................................................... 113
Bleeding ........................................................................................................ 113
Trauma .......................................................................................................... 113
Burning.......................................................................................................... 113
Quick Reference Rules Sheet ............................................................................ 114
Ground Combat Roster Sheet ............................................................................ 115
Space Fleet Roster Sheet ................................................................................... 116
Images used in this book were sourced from Adobe Photostock.
Special thanks as always to my friend Matt Collins for all his support in editing this game.
You’re the best!
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