Absolute Power - Emergency Response - 1 Adventure plus update [v1.0][OEF][2022-03-06].pdf
(
2771 KB
)
Pobierz
Hell hath no fury
like a woman scorned.
Especially a woman
with superpowers.
Emergency Response
is a thrilling two-part adventure
set in Empire City that you can drop into any
Silver Age Sentinels
campaign.
Inside you’ll find a twisted mystery full of intrigue
and action, new characters stats, and
a “how-to” section on designing your own death-traps.
For three to five average-powered characters.
G
UARDIANS
O
F
O
RDER
D
UAL
-S
TAT
P
RODUCT
d20 System game material requires the use of the Dungeons & Dragons
®
, Third Edition Core Books, published by Wizards of the Coast
®
W
RITTEN
B
Y
John Fiala
N
OTES
A
BOUT
G
AME
C
ONTENT
The game stats presented herein are for both the Tri-Stat System
and the d20 System. Values presented on the left side of a character sheet
are for the Tri-Stat System while numbers presented on the right side of
the character are for the d20 System. Also, information presented
outside of double square brackets, before a slash are for the Tri-Stat
System while text presented within [[ double square brackets ]], after
the slash are for the d20 System.
For the character entries, some of the d20 System point costs are
presented in brackets. This is done to indicate the number of points a
character spent to acquire the given Attribute although the Attribute
rank listed is higher than the point cost would suggest. This difference
is due to the “special” bonuses gained from class level progression for the
character’s selected class(es).
A
DDITIONAL
W
RITING BY
Jeff Mackintosh, Harry Morosely
A
RT
D
IRECTION AND
G
RAPHIC
P
RODUCTION BY
Jeff Mackintosh
T
RI
-S
TAT
S
YSTEM
™ D
ESIGNED BY
Mark C. MacKinnon
L
INE
D
EVELOPING BY
Jesse Scoble
E
DITING BY
Mark C. MacKinnon, Jesse Scoble
A
RTWORK BY
Terry Pallot
C
OLOURING BY
Jeff Mackintosh
S
PECIAL
T
HANKS TO
Nicholas Fortugno
© 2003 G
UARDIANS
O
F
O
RDER
, I
NC
. All Rights Reserved.
GUARDIANS OF ORDER, TRI-STAT SYSTEM, and SILVER AGE SENTINELS are trademarks of G
UARDIANS
O
F
O
RDER
, I
NC
.
'D20 SYSTEM' and the 'D20 SYSTEM' logo are Trademarks owned by W
IZARDS OF THE
C
OAST
and are used according to the terms of the D20 System License version 4.0.
A copy of this License can be found at www.wizards.com/d20.
DUNGEONS & DRAGONS® and W
IZARDS OF THE
C
OAST
® are Registered Trademarks of W
IZARDS OF THE
C
OAST
, and are used with Permission.
Version 1.0
All right reserved under international law. No part of this book may be reproduced in part or in whole, in any form or by any means,
without permission from the publisher, except for Open Gaming Content and personal copies of the character sheet, or brief quotes for use in reviews.
The mention of, or reference to, any company or product in these pages is not a challenge to the trademark or copyright concerned.
All elements of this game are fictional and intended for entertainment purposes only.
All information presented in Helvetica is Open Content.
All information presented in any font other than Helvetica, all images and graphics, and all fictional character names, organizations, items or objects,
and locations are Product Identity. All rights reserved.
ISBN 1-894525-60-4 • Production Number 13-006
G
UARDIANS
O
F
O
RDER
, I
NC
. • P.O. Box 25016, 370 Stone Road, Guelph, Ontario, CANADA, N1G 4T4
Phone: (519) 821-7174 • Fax: (519) 821-7635 • info@guardiansorder.com • http://www.guardiansorder.com
S
ILVER
A
GE
S
ENTINELS
E
MERGENCY
R
ESPONSE
— P
ART
O
NE
LIBERTY
S
ILVER
A
GE
S
ENTINELS
E
MERGENCY
R
ESPONSE
— P
ART
T
WO
T
WO
H
EADS ARE
B
ETTER
T
HAN
O
NE
S
ILVER
A
GE
S
ENTINELS
E
MERGENCY
R
ESPONSE
— A
PPENDIX
A
PPENDIX
H
EADS
I W
IN
, T
AILS
Y
OU
L
OSE
JUSTICE
SECURITY
4 I
NTRODUCTION
4 P
ART
O
NE
H
EADS
I
WIN
, T
AILS YOU
L
OSE
4 P
LOT
O
VERVIEW
5 I
MPORTANT
NPC
S
V
IOLET
D
E
M
ITT
B
ETTY
S
TANWICK
T
HE
M
ARKSMAN
T
ANK
N-E-1
T
HE
C
ALL FROM
P
ARAGON
L
ABS
11 T
HE
M
ARKSMAN
11 O
N
T
HE
T
RAIL
T
HE
T
HIRD
C
OMPONENT
12 T
HE
L
AYOUT
12 J
ANUS
’
S
P
LAN
T
HE
F
OURTH
C
OMPONENT
12 T
HE
L
AYOUT
13 S
ECURITY
“S
PIDER
” R
OBOT
13 J
ANUS
’
S
P
LAN
5
6
7
8
9
13 T
HE
L
AYOUT
14 M
ERCENARIES
14 H
IS
P
LAN
14 H
OW
J
ANUS
’
S
P
LAN
M
AY
H
AVE
T
O
C
HANGE
14 W
HAT IF THE
H
EROES ARE NOT
C
APTURED
?
19 P
ART
T
WO
T
WO
H
EADS ARE
B
ETTER
T
HAN
O
NE
19
19 T
HE
D
ECOY
19 H
OW TO
A
DAPT
P
ART
T
WO AS AN
I
NDEPENDENT
A
DVENTURE
I
MPORTANT
NPC
S
19 R
OSE
D
E
M
ITT
20 B
LUE
B
OLT
20 S
ONICK
V
IOLET
N
EEDS
H
ELP
V
IOLET
’
S
P
LAN
23 S
ONICK
23 B
LUE
B
OLT
24 C
LUES
24 W
HAT
H
APPENS IF THE
H
EROES
F
IGURE IT
O
UT
J
ANUS
’
S
M
ACHINATIONS
24 E
MERGENCY
O
NE
:
T
HE
R
OYAL
C
ROWNE
H
OTEL
25
25
26
26
25 E
AGLE
E
YES
O
NE
L
AST
B
LAST
E
MERGENCY
T
WO
:
A S
IMPLE
H
EIST
, G
ONE
W
RONG
E
MERGENCY
T
HREE
:
A B
AD
D
AY AT THE
Z
OO
B
ACK AT
H
EADQUARTERS
26 V
IOLET
’
S
L
AST
L
INE OF
D
EFENSE
PEACE
10
11
12
21
22
24
13 AMBUSH!
15 D
EATHTRAPS
15 T
HE
V
ACUUM
R
OOM
16 T
HE
A
TLAS
R
OOM
16 T
HE
C
AGE OVER
B
OILING
A
CID
R
OOM
E
SCAPE FROM THE
13
TH
F
LOOR
16 T
HE LAYOUT
17 V
IOLET
’
S
A
TTACK
17 T
HE
E
NEMY OF MY
E
NEMY IS MY
F
RIEND
F
INAL
T
OUCHES
17 J
ANUS
’
S
F
ATE
17 V
IOLET
’
S
F
ATE
17 S
ET
-
UP FOR
P
ART
T
WO
26 C
ONSEQUENCES
27 S
EQUELS AND
A
DVENTURE
S
EEDS
27 U
SING
V
IOLET IN THE
F
UTURE
27 U
SING
J
ANUS IN THE
F
UTURE
27 U
SING THE
M
ARKSMAN
27 U
SING
P
ARAGON
L
ABS
T
HE
A
RTIFICER
’
S
S
HADOW
16
17
PAGE
2
28
29
27
J
ANUS
A
LICE
, Q
UEEN OF
H
EARTS
17 W
RAP
U
P
EMERGENCY RESPONSE — 1
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