Each folder represents a single map (named MAP_NAME through this document). Folder name should match MAP_NAME Folder contains all required map files. So far these are: - MAP_NAME.txt which contains map properties and description shown in menu - MAP_NAME.dat which is a script file of the map - MAP_NAME.map which is map terrain - MAP_NAME.mi temporary file created by the game which stores the map/mission info so it is not necessary to scan the files each time. It can be safely deleted. - MAP_NAME.script dynamic script file - MAP_NAME.eng.libx Translation file for text used in dynamic script other files may be included later ________________________________________________________________________________________ MAP_NAME.txt notes - Following options will remain and maybe get changed a little Author - author(s) of the map SmallDesc - map description given in few words BigDesc - large description shown in SingleMap menu when player chooses the map SetCoop - Sets this mission as cooperative (different list in multiplayer lobby) SetSpecial - Sets this mission as special (different list in multiplayer lobby) - Few other options could be added (these are undecided yet, feel free to make suggestions) MapDifficulty - default or restrictions or options ... Win/DefCond - custom text conditions for win/defeat PlayerColor - player color selector ________________________________________________________________________________________ MAP_NAME.dat notes - Map name specified in DAT file will be ignored by KaM Remake. Instead KaM Remake will access MAP_NAME.map from the map folder ________________________________________________________________________________________ MAP_NAME.map notes - None yet
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