Xu Jack, PhD - Practical GPU Graphics With Wgpu And Rust. Creating Advanced Graphics On Native Devices And The Web In Rust USing Wgpu - The Next-Generation Graphics API.pdf
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Practical GPU Graphics with
wgpu and Rust
YouTube Channel: Practical Programming with Dr. Xu
Practical GPU Graphics
with wgpu and Rust
Creating Advanced GPU Graphics on Native
Devices and the Web in Rust Using wgpu
–
the
Next-Generation Graphics API
Jack Xu, PhD
UniCAD Publishing
Practical GPU Graphics with wgpu and Rust
Copyright © 2021 by Jack Xu, PhD
Printed and bound in the United States of America 9 8 7 6 5 4 3 2 1UC
Editor: Anna Xu
All rights reserved. No part of the contents of this book and corresponding example source code may be
reproduced or transmitted in any form or by any means without the written permission of the author.
The author has made every effort in the preparation of this book to ensure the accuracy of the information;
however, this book is sold without warranty, either express or implied. No liability is assumed for incidental or
consequential damages in connection with or arising out of the use of the information or programs contained in
the book.
Published by UniCAD Publishing.
New York, USA
ISBN:
979-8404949377
Publisher’s Cataloging-in-Publication
Data
Xu, Jack
Practical GPU Graphics with wgpu and Rust: Creating Advanced GPU Graphics on Native Devices and the Web
in Rust Using wgpu
–
the Next-Generation Graphics API / Jack Xu
–
1st ed.
p.cm.
ISBN
979-8404949377
1. wgpu. 2. Rust. 3. WebGPU. 4. Shader. 5. GPU Acceleration. 6. Graphics on Web. 7. SPIR-V. 8. WebGL. 9.
WebAssembly. 10. WASM. 11. Graphics Rendering. 12. GPU Computing.
I. Title. II. Title. III Title: Practical GPU Graphics with wgpu and Rust
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