Shadowrun 6e -The Third Parallel [ENG].pdf
(
18113 KB
)
Pobierz
®
CONTENTS
A Bad Omen ............................ 6
SHADOWS OF DENVER ... 10
History of the Front Range ........ 10
Places to Go ... .......................... 12
Arvada ........................................... 12
Aurora Warrens..............................14
Boulder .......................................... 15
Brighton ......................................... 17
Broomfield .....................................18
Castle Rock.....................................19
Centennial ..................................... 20
Colorado Springs............................22
Commerce City .............................. 24
Elbert .............................................25
Englewood .....................................25
Front Range ...................................26
Lakewood .......................................27
Lowry .............................................28
Stapleton....................................... 29
The Gap ..........................................32
The Hub ..........................................32
Thornton ....................................... 38
Westminster .................................. 39
Tamanous...................................... 43
Triads ............................................ 43
Vory v Zakone ............................... 44
Yakuza........................................... 44
Local Gangs ................................... 45
Individuals .................................... 47
Business is Good ........................... 48
Denver Metaplane.................... 40
Black Canyon................................. 40
Shattered Lands............................ 40
Iron Horse Nation ......................... 40
City of Steel ................................... 40
Rumor: Dragon’s Den .....................41
Loose Ends ...............................50
MISSION 1:
mile high mission ............52
Hook ........................................ 52
The Job..................................... 52
Hotspots .................................. 53
The Cruise Room ............................53
Free Zone Meats ........................... 54
Denver Matrix Hotspots ............ 41
... People to Meet ......................42
Koshari .......................................... 42
Nahmana Circle............................. 42
Ohanzee Circle .............................. 42
Wahchinksapa Circle ..................... 42
Outer Circle ................................... 43
Komun’go ...................................... 43
Mafia Families ............................... 43
Who’s Who ................................56
Carol “Cat” McTavish..................... 56
Kelly Jones .................................... 56
Dr. Terrance Tersh ......................... 56
Dr. Elivetri Qicharette ................... 56
CONTENTS & CREDITS
//
Special Notes ............................56
MISSION 2:
tow
ard the edge ............57
Hook ........................................ 57
The Job..................................... 57
Staking Out the Warehouse ...........57
On-Site Surveillance ..................... 58
Breaking into the warehouse........ 58
Success...........................................59
Returning to the Johnson ..............59
MISSION 7:
it does what now? ......68
Hook ........................................68
The Job.....................................68
Legwork ...................................68
Contacts ........................................ 69
Site Scouting ................................. 69
Anatomy of a
Government Archive ..................... 69
Foci................................................ 70
Defenders ..................................... 70
Success.......................................... 70
Hook ....................................... 80
The Job.................................... 80
Short-Notice Legwork ................... 80
Legwork .................................. 80
Security and Defenses .................. 80
Opposing Forces and Tactics..........81
Returning to Ms. Johnson ..............82
3
SHADOWRUN: THE THIRD PARALLEL
MISSION 12:
get the goodies ..............82
Hook ........................................82
Meeting Mr. K .................................82
Who’s Who ................................59
MISSION 3:
BreadcrumbS....................59
Hook ........................................59
The Job.....................................59
Meeting Ms. Johnson .................... 60
Wrath of GOD ................................ 60
Tactical Situation .......................... 60
Aftermath ..................................... 60
MISSION 8:
selection .............................. 71
Hook ........................................ 71
The Job (Part One) .................... 71
Walkabout ...................................... 71
A Night On the Town ...................... 71
Backroom Meeting ......................... 71
Paydata Obtained ..........................72
Follow the Leader ..........................72
The Job.....................................82
Cast of Shadows........................83
MISSION 13:
those who
know too much ..............84
Hook ....................................... 84
The Job.................................... 84
Hotspots ..................................85
Who’s Who ................................85
Target: Cap’n Kludge ..................... 85
Hotspots .................................. 61
Miller’s Safehouse ..........................61
Who’s Who ................................ 61
Stiletto ...........................................61
The Job (Part Two) .................... 72
Getting There is Half the Fun .........72
Knock, Knock ... .............................72
What Secrets Lie Inside..................73
Paydata Obtained ..........................74
Time to Go ......................................74
MISSION 14:
f
ade to black ...................86
Hook ........................................86
The Job.....................................86
Archer Heights ............................. 86
Sunshine Estates ........................... 88
On The Offensive ........................... 88
On the Front Range ....................... 89
In da HUB ...................................... 89
On the Edge
(of the Sioux Nation) ..................... 89
Special Notes ............................ 61
MISSION 4:
a certain glow ................ 61
Hook ........................................ 61
The Job..................................... 61
What’s Happening? ...................... 62
Investigating the Glyphs ............... 62
Hunting the Hunter ....................... 62
Tracking the Source ...................... 62
Glyph Locations............................. 63
Hotspots ..................................74
Deep Diver .....................................74
Green Water Bay ............................74
Who’s Who ................................ 75
Dark Wave Syndicate .....................75
Special Notes ............................ 75
Hotspots ................................. 90
Club Charybdis .............................. 90
Archer Heights and
the Paladin Health
and Welfare Clinic ......................... 90
Sunshine Estates ........................... 90
Who’s Who ............................... 64
Guide ............................................. 64
MISSION 9:
the refugee ........................76
Hook ........................................76
The Job.....................................76
Details, then Legwork ....................76
The Troll at the Door,
the Enemy Aboard .........................76
The Refugee ...................................77
Special Notes ........................... 64
MISSION 5:
wispy will ......................... 64
Hook ....................................... 64
The Job.....................................65
Hotspots ..................................65
One-Up Bar and Arcade ................ 65
MISSION 15:
best of enemies .............90
Hook ........................................ 91
The Job..................................... 91
Legwork .........................................91
Security and Defenses ...................91
Who’s Who ............................... 66
Arcane ........................................... 66
MISSION 10:
who wrote
the book? .............................78
Hook ........................................78
The Job ...........................................78
Legwork ...................................93
Special Notes ........................... 66
MISSION 6:
i’m here to see... ..............66
Hook ....................................... 66
The Job.................................... 66
Hotspots ................................. 66
Above It All.................................... 66
Hotspots ..................................79
The Library of Alexandria (Kindred
Metaplane) .................................... 79
MISSION 16:
data cleanup .....................93
Hook ........................................93
The Job.....................................93
Hotspots ................................. 94
Carnegie Arms .............................. 94
Penthouse Suite ............................ 94
Who’s Who ................................79
Mr. Bookbinder ............................. 79
Special Notes ............................79
Who’s Who ................................67
Special Notes ............................67
MISSION 11:
rearing heads .................80
Who’s Who ................................95
Fidian Serverson ........................... 95
//
CONTENTS & CREDITS
Disian Gargoyle ............................. 95
Astral Hazing.................................111
Combat Healers (Hermetic) ......... 122
Special Notes ........................... 96
Who’s Who ............................... 111
The Shades ....................................111
Ainsley Marshall ...........................111
Mason Marshall.............................112
Piasma ..........................................112
Special Notes ...........................122
4
SHADOWRUN: THE THIRD PARALLEL
MISSION 17:
the trail
of betra al ........................96
y
Hook ....................................... 96
The Job.................................... 96
Returning to Mr. Johnson.............. 98
MISSION 27:
closing the door ........ 123
Hook .......................................123
The Job....................................123
Legwork ....................................... 123
Behind the Curtain .......................124
Using Foundations ....................98
Entering the
Resonance Realms ........................ 99
MISSION 23:
w
atching you,
w
atching me .......................112
Hook .......................................112
The Job ..........................................112
The Setup ..................................... 113
We’re Here to Rescue You? .......... 113
It’s a Trap! .................................... 113
Arenas of Combat ........................ 113
Aftermath .................................... 113
Hotspots ................................ 124
Who’s Who .............................. 124
MISSION 18:
cracks in the
foundation .......................100
Hook ......................................100
The Job................................... 101
Hotspots ................................ 103
Olympus .......................................103
The Reflecting Pool ......................103
ZDF Precinct 3 ..............................103
The Jester’s Nest ......................... 104
MCT Offices ................................. 104
Zero Factor.................................. 104
MISSION 28:
old scars .......................... 125
Hook .......................................125
The Job....................................125
Hotspots ................................ 126
CAS/UCAS Border ........................ 126
Aztlan/PCC Border ....................... 126
CAS/PCC Border ........................... 127
Sioux/PCC Border ........................ 127
UCAS/Sioux Border ...................... 128
Hotspots .................................113
Fitzsimons Army
Hospital (former) ......................... 113
Who’s Who ...............................114
Special Notes ...........................114
MISSION 24:
den of asps.........................114
Hook .......................................114
The Job....................................114
Hotspots .................................115
The Viper’s Den .............................115
MISSION 29:
digital assault .............. 129
Hook ...................................... 129
The Job................................... 130
Hotspots .................................131
The Nexus .................................... 131
Who’s Who ..............................104
Null Sect ...................................... 104
MISSION 19:
down on the f
arm ......105
Hook ...................................... 105
The Job................................... 105
Do I Know You
from Somewhere? ........................105
Who’s Who ...............................115
Vipers ............................................115
Blockade ...................................... 116
ASPS Mage ................................... 116
Who’s Who ...............................131
Perri ............................................. 131
MISSION 30:
the collector ............... 132
Hook .......................................132
The Job....................................132
After Entering
Zecorporatum .............................. 132
After Entering Caelum .................134
Returning to
Zecorporatum .............................. 135
Returning to Denver .................... 135
Wrap Up .................................106
Who’s Who ..............................106
Special Notes ...........................116
MISSION 20:
agents of
instability..........................106
Hook ......................................106
The Job................................... 107
Hotspots ................................ 108
Jester’s Nest .................................108
Sunset Ridge ................................108
MISSION 25:
W
ARP & WEFT ......................116
Hook .......................................116
The Job....................................117
Legwork ..................................117
The Site ........................................ 118
The Corridors ............................... 118
The Main Chamber ....................... 118
The Boxes ..................................... 119
The Matrix .................................... 119
The Fight ...................................... 119
Escape? Not Likely ....................... 119
Returning to Mr. Johnson.............120
Hotspots .................................135
Zecorporatum .............................. 135
Caelum (Selam) ............................ 135
MISSION 21:
powerful wrath.........108
Hook ...................................... 108
The Job................................... 108
Legwork .......................................109
The Site ........................................109
Returning to Mr. Johnson.............109
Who’s Who ...............................135
Santiago Salazar .......................... 135
Scriniarii / Chief Archivist ............136
Disclaimer .............................. 120
MISSION 26:
the art of asking....... 120
Hook ...................................... 120
The Job................................... 120
Who’s Who ...............................121
Riggers ..........................................121
Combat Medics............................. 122
Door-Kickers ................................ 122
MISSION 31:
proof of concept....... 136
Hook ...................................... 136
The Job....................................137
Legwork ....................................... 137
The Encounter..............................139
MISSION 22:
greater darkness ....... 110
Hook ...................................... 110
The Job................................... 110
Hunting the Bear.......................... 110
Shadows of Fear .......................... 110
MISSION 32:
vengeance is ours! ... 140
Hook ......................................140
CONTENTS & CREDITS
//
Plik z chomika:
DalekiMongol
Inne pliki z tego folderu:
Shadowrun 6e - Sixth World-Companion[ENG].pdf
(107629 KB)
Shadowrun6e - Power Plays [ENG].pdf
(50863 KB)
Shadowrun 6e -The Third Parallel [ENG].pdf
(18113 KB)
Shadowrun 6e - Street Wyrd [ENG].pdf
(18502 KB)
Shadowrun 6e - Core [ENG].pdf
(11929 KB)
Inne foldery tego chomika:
_BORG[ENG]
13th Age[ENG]
7th Sea 1e[ENG]
A Song of Ice and Fire[ENG]
Aftermath![ENG]
Zgłoś jeśli
naruszono regulamin