Shadowdark - class - Druid GM Binder(1).PDF

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Druid
"Nature is not a force to control; it is a force that
we must seek to live in harmony with."
Armor:
Leather Armor, Shields
Weapons:
Club, Dagger, Javelin, Mace, Shortbow, Staff
Hit Dice:
d6
Languages:
You know Primordial and Sylvan
Special:
Druids may cast spells from wands, using
Wisdom for the check. See
pg.49
of the Shadowdark rules
for using wands.
Nature's Bounty:
You can tap into the magic of the
natural world to augment your abilities. You can use each
bounty once per day. You must complete a rest to use
them again. Each bounty lasts for 5 rounds. You only
benefit from one bounty at a time.
Tree's Strength:
You gain a +1 bonus to AC. You gain
an additional +1 bonus for one round if you do not
move on your turn.
Thunderous Boom:
You deal additional damage when
you hit with melee attacks equal to your Wisdom
modifier. You deal double damage to non magical
objects.
Calm Visage:
You add your Wisdom modifier to all
Charisma checks you make. Animal, Fae, and Plant
creatures will be non hostile toward you.
Druid Features
Animal Form:
On your turn, you can shape shift into an
animal form.
You remain in animal form for a number of minutes equal
to your crawler level x 10.
At level 1,
you can shape shift into an animal no larger
than a boar that cannot fly. Your attacks in animal form
deal 1d4 damage.
At level 3,
you can shape shift into an animal no larger
than a rhinoceros that cannot fly. Your attacks in animal
form deal 1d6 damage.
At level 5,
you can shape shift into an animal that can fly
and is no larger than a rhinoceros. Your attacks in animal
form deal 1d8 damage.
At level 7,
you can shape shift into an animal no larger
than a giraffe. Your attacks in animal form deal 1d10
damage.
When you shape shift, you choose the animal’s
appearance. Your statistics remain the same in animal
with the following changes (choose one when you shift):
Keen:
You have a +2 bonus to Wisdom checks and
cannot be surprised.
Nimble:
You have a +2 bonus to Dexterity and have
advantage on checks to hide and remain hidden.
Robust:
You have a +1 bonus to Armor Class, Strength,
and Constitution.
If you are reduced to zero HP in animal form, you revert to
your true form at one HP.
Druid Talent Rolls
d12/Talent
2
3-6
7-9
10 - 11
12
Your choice from Nature's Bounty lasts one
additional round.
You gain a +2 bonus to Wisdom or Charisma.
You gain a +1 bonus to attack rolls.
You gain a +1 bonus to damage rolls in Animal
Form.
Choose one option from the table or +2 points
to distribute to Ability Scores.
Druid v1.1
Nitty-Gritty Hullabaloo
Writing and Layout
© 2022 Randall Jacob Savala.
Art Credit
Some artwork (Catfolk Druid) © 2020 Vagelio Kaliva, used
with permission. All rights reserved. Some artwork taken
from Public Domain.
Shadowdark License
The Druid
is an independent product published under
the Shadowdark RPG Third-Party License and is not
affiliated with The Arcane Library, LLC. Shadowdark RPG ©
The Arcane Library, LLC
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