Mausritter - Item Condition Sheets.pdf

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Stones
d6
Improvised
Improvised
Stones
Heavy Armour
Heavy Armour
Light Armour
d6
Improvised
d6
Improvised
d6
Ammunition
Ammunition
1 def
1 def
1 def
Needle
d6
Light
Dagger
d6
Light
Dagger
d6
Light
Light
Arrows
d6
Ammunition
Stones
Light Armour
1 def
Ammunition
Weapon and armour cards
Needle
d6
Light
Needle
d6
Light
Dagger
d6
Light
Light
Arrows
d6
Ammunition
Arrows
Light Armour
Light Armour
1 def
Ammunition
1 def
Axe
Sword
Mace
Heavy Armour
Sling
d6
Light ranged
Sling
d6
Light ranged
Sling
d6
Light ranged
d6/d8
Medium
Medium
d6/d8
Medium
d6/d8
Medium
d6/d8
d10
d10
1 def
Axe
Sword
Mace
d6/d8
Medium
Medium
d6/d8
Medium
d6/d8
Medium
d6/d8
Heavy
Heavy
Light ranged
d6
Light ranged
d6
Light ranged
d6
Warhammer
Spear
Hookarm
Warhammer
Spear
Hookarm
Bow
Bow
Bow
d10
d10
d10
d10
d10
d10
d8
d8
d8
d8
Heavy
Heavy
Heavy
Heavy
Heavy
Heavy
Heavy ranged
Heavy ranged
Heavy ranged
Heavy ranged
Torches
Lantern
Electric lantern Pip purse
Pip purse
Rations
Rations
/ 250
/ 250
Torches
Lantern
Electric lantern Pip purse
Pip purse
Rations
Rations
/ 250
/ 250
Torches
Lantern
Electric lantern Pip purse
Pip purse
Rations
Rations
/ 250
/ 250
Torches
Lantern
Electric lantern Pip purse
Pip purse
Rations
Rations
Utility item cards
/ 250
/ 250
Torches
Torches
Torches
Torches
Torches
Torches
Condition cards
Exhausted
The default choice for conditions.
Give to mice who go without rest, or as a failure consequence for
physical exertion.
Frightened
Give to mice who face
particuarly terrifying
creatures or magic.
Hungry
Injured
Mad
Blank
Give to mice if they go a A serious condition.
day without consuming Give to mice who take critical damage or
a ration.
serious physical injury.
A serious condition.
Create your own conditions.
Give to mice who fail at Write something simple and evocative for the
spellcasting.
mouse’s current predicament.
Exhausted
Exhausted
Exhausted
Frightened
WIL save to approach
source of fear.
Hungry
Injured
Disadvantage on
STR & DEX saves
Injured
Disadvantage on
STR & DEX saves
Clear:
After full rest
Mad
Disadvantage on
WIL saves
Clear:
After full rest
Clear:
Clear:
Clear:
After long rest
Clear:
After long rest
Clear:
After long rest
Clear:
After short rest
Clear:
After meal
Clear:
After full rest
Exhausted
Exhausted
Exhausted
Frightened
WIL save to approach
source of fear.
Hungry
Injured
Disadvantage on
STR & DEX saves
Injured
Disadvantage on
STR & DEX saves
Clear:
After full rest
Mad
Disadvantage on
WIL saves
Clear:
After full rest
Clear:
Clear:
Clear:
After long rest
Clear:
After long rest
Clear:
After long rest
Clear:
After short rest
Clear:
After meal
Clear:
After full rest
Exhausted
Exhausted
Exhausted
Frightened
WIL save to approach
source of fear.
Hungry
Injured
Disadvantage on
STR & DEX saves
Injured
Disadvantage on
STR & DEX saves
Clear:
After full rest
Mad
Disadvantage on
WIL saves
Clear:
After full rest
Clear:
Clear:
Clear:
After long rest
Clear:
After long rest
Clear:
After long rest
Clear:
After short rest
Clear:
After meal
Clear:
After full rest
Exhausted
Exhausted
Exhausted
Frightened
WIL save to approach
source of fear.
Hungry
Injured
Disadvantage on
STR & DEX saves
Injured
Disadvantage on
STR & DEX saves
Clear:
After full rest
Mad
Disadvantage on
WIL saves
Clear:
After full rest
Clear:
Clear:
Clear:
After long rest
Clear:
After long rest
Clear:
After long rest
Clear:
After short rest
Clear:
After meal
Clear:
After full rest
Exhausted
Exhausted
Exhausted
Frightened
WIL save to approach
source of fear.
Hungry
Injured
Disadvantage on
STR & DEX saves
Injured
Disadvantage on
STR & DEX saves
Clear:
After full rest
Mad
Disadvantage on
WIL saves
Clear:
After full rest
Clear:
Clear:
Clear:
After long rest
Clear:
After long rest
Clear:
After long rest
Clear:
After short rest
Clear:
After meal
Clear:
After full rest
Exhausted
Exhausted
Exhausted
Frightened
WIL save to approach
source of fear.
Hungry
Injured
Disadvantage on
STR & DEX saves
Injured
Disadvantage on
STR & DEX saves
Clear:
After full rest
Mad
Disadvantage on
WIL saves
Clear:
After full rest
Clear:
Clear:
Clear:
After long rest
Clear:
After long rest
Clear:
After long rest
Clear:
After short rest
Clear:
After meal
Clear:
After full rest
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