Paranoia - Mongoose Edition - Cards - Mutant Power Card Set.pdf

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TELEPATHY
AC
TIO
N
OR
7
DE
R
Spend 1 Moxie to read one dominant
thought or implant a simple
suggestion in another clone’s mind.
It’s difficult to read deeper memories,
concoct elaborate lies or persuade
them to do something they wouldn’t
normally, but you can do it at a pinch.
ANOMALY
AC
TIO
N
OR
5
DE
R
Spend 1 Moxie to make things
happen. You can’t control what
those things are – the GM does – but
they’re generally beneficial to you.
In the past, they’ve been: exploding
heads, reversed gravity, time dilation,
gigantism and memory holes. The
harder you concentrate, the bigger
the effect.
CORRODE
AC
TIO
N
OR
3
DE
R
Spend 1 Moxie to cause any
small item you’re touching to rust,
rot, corrode and break down
in 30 seconds. It’s difficult to
damage large items or ones that
are further away, but you can do
it at a stretch.
CRYOKINESIS
AC
TIO
N
OR
4
DE
R
Spend 1 Moxie to significantly lower
the temperature somewhere within
your line of sight and create small
patches of ice, slow down people
or machines, etc. It’s difficult to
encase something in ice or lower the
temperature enough to do serious
harm to people, but you can do it at
a pinch.
ELECTROSHOCK
AC
TIO
N
OR
8
DE
R
Spend 1 Moxie to deliver a
crackling burst of electricity from
your palm that harms humans
and stuns bots. It’s difficult to do
it at anything longer than hand-
to-hand range, but you can do it
at a stretch.
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