MGP Paranoia - GM Screen Insert.pdf

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PARANOIA
I N T E R A C T I V E
S C R E E N
MGP 50001
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Paranoia
TM & © 1983, 1987, 2016. Eric Goldberg & Greg Costikyan. All rights reserved. Mongoose Publishing Ltd., Authorised User. The reproduction of material from this book for personal or
corporate profit, by photographic, electronic, or other means of storage and retrieval, is prohibited. You may copy character sheets, record sheets, checklists and tables for personal use.
Published by Mongoose Publishing, Ltd. Published 2016. Printed In China.
INTERACTIVE SCREEN INTERACTION GUIDE
IMPORTANT:
WHEN PLAYERS PLAY THEIR ACTION CARDS, THEY MAY CHOOSE TO PLAY THEM ON ANY OF THE APPROVED CARD SLOTS
ON THE PLAYER-FACING SIDE OF THE INTERACTIVE SCREEN. CARDS MUST BE ALIGNED PRECISELY WITH THE SLOTS.
FAILURE TO ALIGN A CARD PRECISELY: +1 TREASON STAR
FAILING TO KEEP A CARD IN POSITION UNTIL CARD IS RESOLVED: +1 TREASON STAR
KNOCKING OVER THE INTERACTIVE SCREEN: +4 TREASON STARS
ADD THE VALUE OF THE APPROVED CARD SLOT TO THE ACTION ORDER OF THE PLAYER.
COUNT DOWN FROM 13 INSTEAD OF FROM 10 WHEN CALLING ACTION ORDERS.
THEN LOOK AT THE SCREEN PANEL TO DETERMINE WHAT THE VARIOUS APPROVED CARD SLOTS ACTUALLY DO. DON’T LET THE PLAYERS
KNOW ABOUT THE VARIOUS OPTIONS. (IF THEY FIND OUT, CHANGE WHAT THE SLOTS DO.)
CONTROL NOT PRESSED
SELF DESTRUCT (+3)
CORE DUMP (+0)
Troubleshooter is terminated.
CONTROL PRESSED
Something nearby explodes.
+1 NODE. Then the Troubleshooter Next time the Computer Dice
dumps the state of their
comes up
, The Computer
Cerebral Coretech out their
crashes.
mouth. Player must say exactly
what their character is thinking
right now.
No effect
Start singing the Battle Hymn
of Alpha Complex. Players must
play musical chairs while you’re
singing.
Next time the Computer Dice
comes up
, the Troubleshooter
is hauled off for a nice chat in
a confession booth.
If the player doesn’t play the
Action Card affixed to this Card
Slot, +1 Treason Star.
ROTATE (+0)
HELP (+0)
+1 NODE, but the Computer gives
helpful advice. Failing to
follow this helpful advice is
worth +1 Treason Star.
Say “Yes, this is a card” when
you resolve this Action Card.
CARD VERIFICATION (+2)
INSERT TONGUE HERE (+0)
+2 NODE if the player licks this the Computer enters safe boot
slot immediately. Otherwise, +2 mode. For the next while,
Treason Stars
whatever the Troubleshooter says
is interpreted by The Computer
as servile bootlicking
No effect
+1 Treason Star
Ask the player if they are
Happy when you resolve their
Action Card. +1 NODE if they’re
absurdly enthusiastic.
Use this column for all other
Action Cards
Nominate another player to get
+1 Treason Star
Troubleshooter gets injected
with Happy Drugs. Wheeeee!
CONTROL (+2)
REPORT TREASON (+1)
HAPPY (+1)
TEAM LEADER ONLY (+1)
If Troubleshooter is Team
the Computer thinks this
Leader, no effect. Otherwise, +2 Troubleshooter is the Team
Treason Stars
Leader for the next while.
Swap seats with a random other
player.
+2 Treason Stars +100 XP
Treat all other Action Cards as
if Control is pressed
Cancel Control - use the
‘CONTROL NOT PRESSED’ column for
all other Action Cards.
+4 Treason Stars
Next time the Computer
Dice comes up
, the
Troubleshooter’s Cerebral
Coretech crashes.
ALT (+0)
DO NOT USE (+1)
DO NOT USE (+2)
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